Chapter 664 - 566: Excited Wizards
Chapter 664: Chapter 566: Excited Wizards
In less than a day, the news of the Entropy Brain spread throughout the Expeditionary Army as if it had wings.
Jeming first discovered this situation because suddenly there were a dozen probing spiritual powers outside his laboratory door.
Those spiritual powers cautiously probed, seemingly wanting to communicate with him, but retreated the moment he noticed, only to probe again after a while.
He opened the door, and there was no one outside.
But the wizards gathered in groups of three or five looking over from a distance revealed everything.
"What’s going on?"
Jeming frowned and casually stopped a passing Fifth Level Wizard.
The wizard’s eyes lit up instantly upon seeing him.
"Wizard Jeming! You are Wizard Jeming, right? The one who killed the information creature and acquired the Entropy Brain?"
Jeming: "...That’s me."
"That’s great!" The wizard was so excited he was at a loss for words. "That... Is the effect of the Entropy Brain real? Can it really help organize knowledge? Can it sort out those messy pieces of knowledge clearly?"
Jeming was stunned for a moment, then realized.
It seems that the relevant information about the Entropy Brain has already spread throughout the Expeditionary Army.
Moreover, the wizards’ reactions were even more exaggerated than he had imagined.
He waved the wizard away, turned, and opened the Magic Network Terminal.
Sure enough, the public channel was exploding.
[Speculating on possible effective uses of the Entropy Brain’s functions.]
[Analysis of the effect of pairing the Entropy Brain with the Plane Origin—from an anonymous Fifth Level Wizard]
[Buying Entropy Brain at a high price, interested parties please private chat, price negotiable!]
[Team up to brush Information Plane, looking for experienced teammates, loot distributed by contribution!]
[Analysis of the "Information Weaving" Witchcraft.]
Jeming looked at those messages refreshing madly, his mouth twitching slightly.
The news from these people was incredibly well-informed.
He closed the Magic Network Terminal, left the laboratory, intending to personally check the situation outside.
Then he saw a shocking scene.
The originally desolate Ship Plane wasteland was now densely packed with people.
The wizards who usually immersed themselves in research were now gathered in small groups, excitedly discussing something.
Some were arguing heatedly, others gesturing wildly, and some even publicly unfolded Spell Models, pointing at a particular node, speaking eloquently.
These wizards completely lost their usual calm and rational demeanor.
Jeming even saw someone trading.
A Fifth Level Wizard was holding a pile of materials, haggling with another Fifth Level Wizard.
And what the wizard held in his hand was conspicuously a nail-sized Entropy Brain.
"Five hundred thousand High Level Military Merits? Why don’t you just rob me!"
"Don’t buy it if you think it’s expensive, there are plenty who want it!"
"Three hundred and fifty thousand, at most three hundred fifty thousand! I’ll throw in these materials too!"
"...Deal!"
Jeming: "..."
He silently retracted his gaze, sighing inwardly.
The allure of the Entropy Brain was far greater than he imagined.
But thinking carefully, this wasn’t difficult to understand.
The power distribution of Wizard Civilization is not the traditional pyramid shape, but a gourd shape.
The largest numbers naturally are Wizard Apprentices and First and Second Level Wizards.
These people occupy the bottom of the entire civilization, forming the population base of most forces.
But beyond that, the situation changes.
The second largest group isn’t Third Level Wizards but Fourth and Fifth Level Wizards.
The reason is simple: they live long.
Fourth and Fifth Level Wizards have combat power sufficient to ensure their life safety in regular Plane Wars.
Moreover, wizards already have long lifespans, and even when nearing their lifespan’s end, they can use biochemical modifications or take longevity medicine to extend life; it could be said that the lifespan of middle and High Level Wizards is almost unlimited.
Wizard Civilization has developed for an incredibly long time, accumulating over generations, and the number of Fourth and Fifth Level Wizards has long reached a terrifying level.
In some established powers, the number of Fourth and Fifth Level Wizards may even surpass that of First and Second Level Wizards.
Therefore, they are the real "backbone" of the entire Wizard Civilization.
But beyond that, the number of Sixth Level Wizards dramatically reduces.
Not because they don’t live long, but because... it’s too difficult to advance.
Advancing from Fourth to Fifth Level requires the law mastery degree to reach ten percent.
Advancing from Fifth to Sixth Level requires the law mastery degree to reach one hundred percent.
It seems like just a tenfold increase, but in reality, the difficulty from 10% to 100% surpasses all previous level-up difficulties combined.
And law is knowledge.
Researching a field’s knowledge is easy at first, but as mastery increases, advancing by 0.1% requires tremendous effort.
In the later stages, many people find themselves stuck at a certain point, unable to progress any further.
After all, their level of wisdom has reached its limit.
When research depth hits its peak, the only option is to expand horizontally to study the laws of other fields.
But the laws of those fields offer little help for advancing to the Sixth Level.
Of course, there is a way around this limitation.
That’s the Plane Origin.
This thing can directly infuse the user with a large amount of scattered knowledge, regardless of whether you can understand it, it just pours it in.
As long as enough is infused, the mastery of laws naturally increases.
It sounds wonderful, but there are two problems.
First, the cost.
A single strand of Plane Origin can only increase law mastery by 0.1%. From 10% to 100%, you need a full nine hundred strands.
What does nine hundred strands of Plane Origin mean?
It can deplete the assets of a typical Fifth Level Wizard ten times over and still fall short.
Second, the side effects.
The knowledge forcefully infused is scattered, chaotic, and unstructured.
Although you "know" them, you don’t truly understand them.
It’s like a person who’s never learned physics being force-fed a bunch of formulas, capable of reciting them but only able to use them rigidly, any slight variation renders them useless.
Under these circumstances, forcing advancement to the Sixth Level barely enhances combat ability.
When facing opponents of the same level in the future, they’re essentially being crushed.
What’s more troubling is, in the Wizard Civilization, non-High Tier Wizards are compulsorily drafted to participate in Plane Wars periodically.
If your level is low, the tasks are simple; if your level is high, the tasks are hard.
A Sixth Level Wizard who forcibly rises through Plane Origin appears strong, yet must face truly Sixth Level tasks.
The mortality rate is terrifying just to think about.
That’s why many Fifth Level Wizards, even if they’ve accumulated enough resources, dare not easily use Plane Origin to level up.
They’d rather stay at the Fifth Level, relying on abundant battle experience to get by, at least it’s safe.
But now...
The Entropy Brain has emerged.
It can organize knowledge.
The scattered, chaotic, unstructured fragments of knowledge, once organized by the Entropy Brain, instantly become orderly.
The things merely "known" but not understood, during the organization process, can interact with previous knowledge and gradually become comprehensible.
Things previously understood but not thoroughly grasped can now be understood thoroughly.
For Wizards who’ve used Plane Origin, this is practically a lifeline.
Even for those who haven’t used Plane Origin, the Entropy Brain can help reorganize existing knowledge, making understanding deeper and the system more complete.
What does this mean?
It means law mastery has the potential to advance further.
It means getting closer again to higher levels.
It means Wizards stuck at a bottleneck for ten thousand years finally see hope for a breakthrough.
Jeming finally understands why those Wizards’ eyes are green.
If it were him, he’d be green too.
But the problem is...
Jeming raises his head to look at the massive black rift in the sky.
In the rift, pure white light continues to surge.
Behind the Plane Barrier of the Information Plane, countless information lifeforms densely gather, glaring at the Ship Plane.
Any creature daring to venture inside is immediately targeted by them, then attacked collectively.
Previously, Martin and those High Tier Wizards collaboratively set up a blockade layer, effectively trapping the information lifeforms inside.
But it also trapped the Wizards outside.
The current situation is neither inside can come out, nor outside can go in.
The two sides faced off across the blockade layer, neither able to do anything.
Jeming frowns and ponders.
Those information lifeforms have clearly become wiser now.
They no longer charge blindly but stay behind the Plane Barrier, waiting for the Wizards to deliver themselves.
With their calculation power network, any intruder cannot escape their perception.
To go in and harvest Entropy Brain, one must first break through this line of defense.
But lacking the blessing of the Ship Plane’s Array, not even the High Tier Wizards dare claim they can survive under such circumstances.
Actually, due to the desire for the Entropy Brain, Wizards have been continuously discussing for days how to break through the enemy’s defense.
While Jeming is contemplating, his Magic Network Terminal begins to move.