Card Apprentice Daily Log

Chapter 166: Nanomorpher



Chapter 166: Nanomorpher

Date- 25 Mar 2321

Time- 22:45

Location- Sky Blossom City, Guild Association Mall, Warehouse no.234

Since Ronnie had sullied my bed by sleeping naked on it I had to change the sheets and blanket before I used it. But I could not sleep remembering that Elliott had said that he would call me back in 3 hours. Instead of sleeping, I started practising abyssal bear form. With my card soldier realm and mutated Viltronian physique, the effect of the E-rank martial arts card had become redundant for me. So I decided to make a card to pass some time while awaiting Elliott’s call. I had just the card in mind, the HoverBike card.

Due to recent events, I was rather busy and did not have the time to create the HoverBike card. I had already received all the parts for the HoverBike and they are stored in my cardholder. Since I finally had some free time at hand I should create this card rather than having the ingredients eat dust in my grimoire cardholder.

Ever since I bought the hoverbike ingredients I had lofty plans for it. Back on earth, there was this anime in which the humans using nanotechnology created new-age vehicles with the unique abilities to morph into sentient humanoid or beast shaped robots, known as Nanomorphers. This anime was very popular and later had an entire movie franchise devoted to it.

So I was going to imagine the same technology and give the HoverBike the ability to morph into a sentient humanoid-shaped robot. I was going to use my robotics and golem creation knowledge to achieve this. Sadly, The height of the humanoid Robot can only be 6 to 7 meters, not enough to be considered a mech because of the limited body of the hoverbike.

I was also going to use a calamity daughter core in the creation of the hoverbike to give it sentience making use of the Hive AI. I even planned on giving the hoverbike the alloy replication ability of the Iron flesh card. As I thought it would be a great addition to the skill set of the hoverbike. I had asked Susan to purchase the ingredients required and she had nearly arranged all the ingredients asked for in the warehouse.

[Black Steel x 40

High Spit Firestones x 10

E-rank Metal Tooth Slime essence x 40

E-rank Metal Tooth Slime Core x 40

F-rank Black Iron Bug essence x 108

F-rank Black Iron Bug core x 108

E-rank High Wood Wisp core x 40]

Having gathered all the ingredients without any further delay, I placed all the ingredients on the card creation page and proceeded with the card creation. First I decided to turn the stock body into a liquid black steel armour body capable of taking any given form and withstanding heavy damage. The stock body provided by the association guild mall was just for design and style to attract customers. it could not handle high damage therefore I had to change it no matter what. The stock body of the hoverbike was already in card form so I did not use a core instead I morphed the stock body card into a core to proceed with card creation. By repeating the steps and soul pathway and arrangement transfer I used in Susan’s slime armour origin card I was able to turn the stock body of the hoverbike into a liquid black steel armour body.

After taking care of the stock body of the hoverbike, I transferred the soul pathways of the soul energy reactor and the soul engine along with the floater components of the hoverbike to the core which contained the liquid black steel armour body. And following the card recipe and manual for the hoverbike given by the association guild mall I arranged and aligned all the soul pathways of the soul reactor, soul engine and the floater components within the liquid black steel armour body.

Inside the core, I could see a jet black hoverbike made up of liquid armour which would occasionally dissolve and again assemble to form the hoverbike. Now I created a calamity daughter core and combined it with the core containing the liquid armour hoverbike. This way I could program the liquid armour bile to morph into any form I desired.

At this step of the card creation, I realized why I should limit the form of the liquid armour hoverbike to one humanoid form. Instead, I could leave it as it is, this way I could access several forms by instructing the sentience of the liquid armour hoverbike formed by using the Hive AI of the calamity daughter core. Just like Susan’s slime armour which could take the form of any armour card sacrificed to it. I did not do this to Pax’s Iron Flesh because it was one of a kind card. It would be hard for him to find a 21-meter golem or armour card to copy, therefore, to compensate him I add three transformations to his origin card. With this the creation of the hoverbike card was complete.

[Card Name: NanoMorpher(HoverBike)

Card Type: Item card

Card Rank: C-rank, Uncommon Grade

Card Rating: 4-Stars

Card Durability: [97/100]

Card Effect: NanoMorpher is a sentient HoverBike with unique abilities to morph into a sentient humanoid or beast shaped golem. Also replicate the shape, size and ability of the golem cards it feeds on.

Additional effect – absolute replica(passive) memory(passive) alloy replication, Hive AI, Float(active), Accelerate(active), vacuum brake(active)]

Except for Hive AI, none of the other abilities of the calamity daughter core were suitable for the Nanomorpher card. But still, I was satisfied with it and its abilities. It took me nearly one and half hours to complete the hoverbike card and it was past the time pacified by Elliott yet he had not contacted me. Thinking that he must be busy or something came up, I headed to sleep.

Just as I got into the bed I received a call from an unsaved contact,

[Unknown contact calling… Ans/Reject/Ignore/Reply]

I did not know who was calling but considering the timings, it must be urgent otherwise they would have called at a much appropriate time.

😉

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